Master of Science in Career and Technical Education – Dec 2015
Ferris State University – School of Education
Curriculum Design, Evaluation Design, Teaching Exceptional Learners, Differentiated Instruction

Thesis Project – January 2013 to Current
Ferris State University – School of Education
Designed curriculum and curriculum guidelines for secondary education in Game Development
Submit guidelines for state approval of new and emerging CTE program in Game/Simulation/Animation Programming

Bachelor of Applied Science in Digital Animation and Game Design – May 2010
Ferris State University – College of Education and Human Services
Game Development, Game Asset Creation, 3d Visualization, Programming, Level Design, Story Development, Project Management


Ferris State University – Adjunct Faculty
Ferris State University, Grand Rapids MI
2005 to Current
Unreal Engine Instruction, Level Design, Curriculum Development

West Michigan Center for Arts and Technology – Teaching Artist
Wmcat, Grand Rapids MI
2012 to Current
Game Design, Mobile Game Design, Human Centered Design Principles

Ferris State University – Summer Camp Coordinator
Ferris State University, Grand Rapids MI
2005 to 2015
Unreal Engine Development, 3d Modeling, Supervise Staff

Professional Practice:

Professional Puplication – Game Design with Unreal Engine 4 and Blender
Packt Publishing June 2016, Grand Rapids MI
3d Game Design with Unreal Engine 4 and Blender teaches the reader how to create customized video game design levels and 3d game assets, leveraging the power of the Unreal Game Engine and Blender. Readers are taken through the whole design process, starting from sketch drawings and moving through creating prototypes on their way to the product, a complete game level. All this is accomplished with easy to follow tutorials and a light conversational tone that makes using the book engaging and fun.

Professional PresentationIncreasing College Students’ Understanding and Empathy Through User Centered Design and Project Based Learning Collaboration with an Urban Based High School Program
Equity Within the Classroom Conference 2015, Grand Rapids MI
Details the collaboration between my students at West Michigan Center for Arts and Technology and a college game development course.
Students learned about one another through the development of a bullying awareness game and anti-bullying program.

Northern Bend Project – Programmer
Ferris State University, Grand Rapids MI
September 2011 to October 2012
UnrealScript programming for an educational game set in the fictional city of Northern Bend.
Players learned about the history of the logging industry during the period of 1900-1910.
Displayed in the Grand Rapids Public Museum 2012-2013.
Now resides in a shipwreck museum in northern Michigan

Graphics Program Advisory Committee – Advisory Board Member
Kent Career Technical Center, Grand Rapids MI
September 2007 to Current
Advise the Game Development program on industry best practices, curriculum, and equipment
Portfolio reviews for students each semester
SkillsUSA competition judge at the local and state level

Awards and Honors:

Twice nominated for the Grand Rapids Business Journal 40 Under 40 Award (2014, 2015)
Finalist for the Young Nonprofit Professionals of Grand Rapids Unsung Hero Award (2014)
Recipient – Ferris IGDA Flying Bulldog Award
Grand Rapids, Donald Green Award (exceptional work building student community)

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